Thema: Battlefield 3 [Sammelthread]
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04. 03. 2011, 17:30 #121
Re: Battlefield 3 [Sammelthread]
GAMEPLAY LEAKED
http://www.youtube.com/watch?v=AYJ28dB6DAQ
http://www.multiupload.com/8PV8OPOM4B

am ende das gebäude leck mich am arsch....
Geändert von totalbloody (04. 03. 2011 um 17:37 Uhr)
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04. 03. 2011, 17:34 #122
Re: Battlefield 3 [Sammelthread]
Link ist leider nicht erreichbar. Gibts nen mirror?
Edit:
Okay. Den zweiten Link hast du erst hinzugefügt. :-)
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04. 03. 2011, 17:41 #123
Re: Battlefield 3 [Sammelthread]
Der Youtube Link funzt bei mir noch. Krass wie das teil einkracht
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04. 03. 2011, 17:49 #124
Re: Battlefield 3 [Sammelthread]
wenn gar keiner mehr gehen sollte, ich habe das video downgeloaded und kann es auf weiteren links uploaden keine panik
http://www.2shared.com/video/6TBQlZOY/Screen_0403.html
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09. 03. 2011, 11:20 #125
Re: Battlefield 3 [Sammelthread]
http://fastcache.gawkerassets.com/as...enplay_bf3.jpg
Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefield 3
You can't make a first-person shooter without a story driving it. Gone, it seems, are the days of Battlefield games that are just that: A virtual battlefield.
That doesn't mean that Battlefield 3 will be any less a Battlefield game, just that it won't just focus on the multiplayer gaming that made the series so popular, said Patrick Soderlund, DICE executive vice president and general manager of first-person shooters and driving games.
"Battlefield 3 needs to have a competitive single player campaign and a genre defining multiplayer," he said.
But aside from the modern setting and first-person shooter genre, Soderlund promises that Battlefield 3 won't be another Call of Duty.
The campaign will be a character driven story, reminiscent of movies and tv shows like Generation Kill, Hurt Locker and Black Hawk Down. It is five minutes before the first shot is even fired in the campaign, Soderlund says.
"We want you to experience a game that goes up and down in pacing," he says. "We want you to pay attention to the dialog between characters. We want you as a consumer to care about the characters in the game.
"We focus a lot on the fact that the characters have a personality," he said. "That you care about them."
In the snippet I saw of single player gaming, the scene opens inside an armored personnel carrier, the men inside talking about their home life, one joking that he hasn't paid his taxes yet.
That scene leads to a typical close-quarters run through a market, and then drops players into a much wider engagement packed with 60 to 70 soldiers.
"It's a totally different feel," Soderlund says. "You will get the more urban-type environments that some people love to play. And you will also get the big tank battles, the open areas."
The game, I notice, takes place in the Iraq of 2014, an odd choice for a game coming out in 2011. Soderlund says they made the decision to set it a few years in the future to avoid politicizing the game.
"We don't take a political stance," he said. "We're not at all interested in real war, we distance ourselves."
Because of the near-future setting, all of the weapons in the game will be real, nothing fanciful.
I point out to Soderlund that there are first-person shooter players who never touch the campaign, who have no interest in single-player gaming. Battlefield is, in many ways, a game that made its name on mulitplayer, not single player experiences.
He knows that, but says to remain competitive in the genre, games need to include that experience. But Soderlund can't say just how robust that element of the game will be.
"It's hard to say our game will be six or ten or 12 hours," he said. "I know how many people are working on the single player part of the game, so I feel sad for the consumer that doesn't want to experience that."
Multiplayer, the thing Battlefield veterans are most hungry to hear about, remains still unknown. Soderlund says the team wants game's multiplayer to be genre defining, but he declined to explain how the developers would do that.
More to come on the game being developed on the PC, but due out for both the PS3 and Xbox 360 too, he promises.
Quelle: kotaku.com
GDC 2011 : Approximating Translucency for a Fast, Cheap and Convincing Subsurface Scattering Look
http://www.youtube.com/watch?v=t7Qw05BUuss
Quelle: zigguratvertigo.com
According to Christina Ann Coffin, a Frostbite Engine Coder at Dice, the PS3 version of Battlefield 3 has the lead at the moment.
"Not done until we ship, a bit early to make fair comparisons between the two but ps3 has a lead by offloading gpu w/ SPU"
Christina Ann Coffin via twitter
I think that the PC version will be the obvious definitive version, and the console ones will play around the same level.
http://www.thenmn.com/battlefield3onps3.htm
Battlefield 3 interview - 256 players... Please!
Interview: Atomic was at the unveiling of Battlefield 3 in San Francisco, and yes, we're excited. Get the scoop on the PC focus of the game right here.[/B]
We were lucky enough to be invited along to the Battlefield 3 unveiling in San Francisco last week and had some one-on-one time with Patrick Söderlund, CEO of EA Digital Illusions CE (or ‘DICE’ for short). The schedule was all over the place and we were told to stick to a strict 10-minute interview structure. To make matters more interesting, we’d written down a whole bunch of multiplayer-related questions that DICE didn’t want to answer. We still managed to get some interesting nuggets of information out of him. Check it out below.
http://www.atomicmpc.com.au/Feature/250640,battlefield-3-interview---256-players-please.aspx#comments"
:wink:
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09. 03. 2011, 14:28 #126
Re: Battlefield 3 [Sammelthread]
Scheisse, als das Haus zusammenkracht, die kurzen Ausschnitte kommen und dann wieder das fette BF3 Logo. Gänsehaut

Aber der Singleplayer wird mich auch nicht wirklich beschäftigen, den in Bad Company2 hab ich garnicht angefangen.
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09. 03. 2011, 16:09 #127
Re: Battlefield 3 [Sammelthread]
Der war aber richtig cool.
Ich bau drauf das es wieder vorher zur Auslieferung kommt und dann hab ich den SP schon durch bevor die EA Server on gehen und der MP spielbar ist.
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09. 03. 2011, 16:12 #128
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09. 03. 2011, 16:12 #129
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09. 03. 2011, 16:33 #130
Re: Battlefield 3 [Sammelthread]
hmm.
Vom SP waren Modern Warfare 1 und BO besser, dazu Bioshock. Dann BC2 knapp vor Modern Warfare II
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09. 03. 2011, 16:39 #131
Re: Battlefield 3 [Sammelthread]
ich hab kein bock dass man in der bf3 kampagne unbedingt alle paar minuten ein messer direkt vorm gesciht hat, dass man gerade noch so festhält oder irgendwelche abstürzenden helikopter...
viel lieber wäre mir mal ein single player modus der auch raum für verschnaufpausen lässt und andere seiten eines solche krieges mit aufzeigt
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09. 03. 2011, 18:58 #132
Re: Battlefield 3 [Sammelthread]
In Battlefield gibt es einen Singleplayer?

Diese Kriegsszenarien kommen mir langsam zu den Ohren raus...
Jetzt schon vorbestellen werd ich's nicht.
Kaufen ja. Aber erst, wenn ich das Spiel unter die Lupe nehmen konnte. EA hat ja gerne mal Startschwierigkeiten
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09. 03. 2011, 23:15 #133
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09. 03. 2011, 23:23 #134
Re: Battlefield 3 [Sammelthread]
Er meint Bad Company 2
Den SP fand ich auch ziemlich gut - hier hat sich Dice erstmals um ne halbwegs gute SP Story bemüht.
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09. 03. 2011, 23:29 #135
Re: Battlefield 3 [Sammelthread]
okay dann ist gut xD gibt ja immer so spezialisten die nach 2 min gameplay schon mit anderen spielen vergleichen und schlecht machen ob wohl nie selber angespielt etc...
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09. 03. 2011, 23:35 #136
Re: Battlefield 3 [Sammelthread]
http://gunclub.ea.com/us/intel/blog/bf3-paxeast
Are you going to PAX East this weekend? Want to be one of the first in the world to see the already critically acclaimed gameplay from Battlefield 3? Well guess what? If you’re a Gun Club member, you’ve got exclusive access!
This weekend at PAX East in Boston, we’ll be showing the first public demo of Battlefield 3, and it will be exclusive to members of the Gun Club. That’s right, the only people who will be admitted to this very limited demo are Gun Club members, and here’s the best part: Signing up is absolutely free! If you’re not already signed up for the club, simply head to gunclub.ea.com and hit that registration link and once you’re all signed up, you’ll be able to take a look at the upcoming opus from DICE.
Get ready for your first look at Battlefield 3 and we’ll see you in Boston!.
Was ist am 10.September?
http://twitter.com/GordonVanDyke/sta...00172724142080
Battlefield 3: Mehr als 64 Spieler sind zuviel des Guten
Die Spieler der PC-Version von Battlefield 3 können sich schon jetzt auf massive Multiplayer-Schlachten einstellen. Im Gegensatz zu Bad Company 2, können 64 Spieler auf einen Server für Chaos sorgen. Mit einem 64 Slot Server erfüllt DICE somit den Wunsch vieler Fans. DICE CEO Patrick Söderlund äussert sich in einem Interview mit atomicmpc, dass rein technisch sogar 128 oder 256 Spieler möglich wären.
Nach ausgiebigen Tests ist DICE jedoch zu dem Entschluss gekommen, dass kein Spielspass bei so vielen Spielern aufkommen würde. Auch ist DICE überzeugt, dass es keinen Grund gäbe, mehr als 64 Spieler aufeinander loszulassen. Das die Frostbite 2 im Prinzip 256 Spieler gleichzeitig stemmen würde, ist bemerkenswert und zeigt das grosse Potential der Engine.
Quelle: bfcom.org
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09. 03. 2011, 23:57 #137
Re: Battlefield 3 [Sammelthread]
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10. 03. 2011, 00:42 #138
Re: Battlefield 3 [Sammelthread]
Da hat der Mann schon Recht. 64 waren mir generell viel zu überlaufen, man hatte keine ruhige Minute. Genau das war auch das Problem mit BC2, die ständige Gegnerhatz, die wenig Spielraum für Verschnaufspausen und taktische Überlegungen lässt.
Zudem kriegt man keine Fahrzeuge, weil schon 5 Penner vorm Spawn rumlungern.
Schön gechillt 32er Server und go
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10. 03. 2011, 00:47 #139
Re: Battlefield 3 [Sammelthread]
naja ich hoffe dass sich diesesmal die 64spieler maps auch in der größe von den 32 spieler-ausführung unterscheiden... in bf2 war lediglich die anzahl der spawnpoints größer, was auch zu dieser "überfüllung" geführt hat
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11. 03. 2011, 13:23 #140
Re: Battlefield 3 [Sammelthread]
Das Video ist ja der Wahnsinn!
Und Tag/Nacht-Wechsel! Vorbestellt!


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