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  1. #121
    ex-Moderator Avatar von Kuppy
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    Standard Re: [Sammelthread] Halo 4


    Crimson Map Pack Trailer


    "Halo 4" Crimson Map Pack Adds Three New War Games Battlefields and New Game Type on Dec.10

    First of three "Halo 4" War Games Map Packs delivers all-new competitive multiplayer environments and introduces "Extraction" to Xbox LIVE online matchmaking.

    Spartans, get ready to take the fight to new frontiers. 343 Industries announced today the "Halo 4" Crimson Map Pack will be available for download starting Dec. 10, featuring three new environments for you to wage battle on Xbox LIVE with friends. Descriptions of the three maps are as follows:

    • Wreckage: Wreckage is the manifestation of the chaos of war. A medium-sized, asymmetrical map great for accommodating a wide range of objective-based game modes including King of the Hill and Capture the Flag, it is a ravaged environment of crashed debris, where the surrounding destruction creates complex paths perfect for throwing off your opponents, or testing the limits of your Warthog. This devastated landscape provides plenty of cover, and tons of nooks and crannies are at your disposal while fighting for your turn to become King. Wreckage supports up to 16 players in Infinity Slayer and up to 12 players in a variety of other modes, including Capture the Flag, King of the Hill and Oddball.

    • Harvest: Harvest is a canon concept brought to life – the doomed agricultural planet where humans first made contact with the Covenant. A small to mid-size map, Harvest is ideal for Capture the Flag. Here, you'll need to get creative to effectively use light vehicles which are limited to the exterior pathways and can't get into the bases, making this map perfect for infantry firefights and face-to-face skirmishes. Snipers will also feel right at home; long sightlines are broken up by great cover and hiding spots. Harvest allows up to 12 players to face off in Capture the Flag, Infinity Slayer, King of the Hill, SWAT and Slayer Pro.

    • Shatter: Shatter is themed around natural crystalline surfaces and the huge UNSC factories mining them. This large, symmetrical map is a playground for the Warthog and Mantis - its open pathways make it easy to get around, whether on foot or in vehicles. Shatter is a great fit for Dominion and the new game type Extraction. For some close-quarters face-time, escape the open landscape and duck into a mining facility, or slip through a doorway and hunt unsuspecting Spartans. This map has variety for different types of players. Shatter enables multiplayer mayhem for up to 16 players in Infinity Slayer and up to 12 players in other modes, such as Capture the Flag, King of the Hill, Dominion and Extraction.


    Available this December on Xbox LIVE for 800 Microsoft points, the Crimson Map Pack is the first of three upcoming "Halo 4" War Games add-ons, and will include eight all-new Achievements worth a total of 250 Gamerscore. Players who purchase the "Halo 4" War Games Map Pass* or "Halo 4" Limited Edition will receive access to all three map packs as they become available in December, February and April at a 15 percent savings versus purchasing them individually. 1

    Crimson Map Pack owners will have exclusive access to a single premium playlist that will only feature the new maps and will be the only place players can enjoy unique 6 vs. 6 matchmaking experiences, the new game type "Extraction," and a wide range of voting combinations for different maps and modes.


    Eager for a first look at the brand-new multiplayer maps? Be sure to check out the trailer and first screenshots of the Crimson Map Pack on Halo Waypoint today.

    In addition to the Crimson Map Pack, 343 Industries today unveiled "Extraction," a new game type that will be introduced to "Halo 4" online matchmaking day and date with the map pack on Dec. 10:

    • "Extraction": Extraction is a 5 vs. 5 objective-based game type where opposing Spartan teams are tasked with extracting assets from various sites around the map. Once a team has found a site and is in position, they must plant their beacon and protect it from the opposing team while the extraction process occurs. If the defending team remains in control of the beacon, they receive one point, however if the opposing team overtakes the site before extraction is complete, the point goes to them. Once a site has been extracted, a new site becomes available. The first team to extract five points wins.


    "Halo 4" is the next blockbuster installment of the iconic franchise that has shaped entertainment history and defined a generation of gamers. Developed by 343 Industries, "Halo 4" continues the story of the series' iconic hero the Master Chief as he returns to confront his destiny and face an ancient evil that threatens the fate of the entire universe. "Halo 4" takes the series in a bold new direction by delivering its most epic and explorative campaign yet, alongside an emotionally resonant story and a groundbreaking multiplayer offering unlike anything before it – setting the stage for an epic new sci-fi saga.

    The standard edition of "Halo 4" is available for $59.99 (U.S. ERP**), and the Limited Edition, which includes an extended 90-minute version of the live-action digital series "Halo 4: Forward Unto Dawn" and additional content, is available for $99.99 (U.S. ERP). Fans can also pick up the Xbox 360 Limited Edition "Halo 4" Console Bundle for $399.99 (U.S. ERP) and a standalone Xbox 360 Limited Edition "Halo 4" Wireless Controller for $59.99 (U.S. ERP).

    #####


    1Savings based on estimated retail prices. Actual retailer prices may vary.

    * Content includes "Crimson, Majestic & Castle Map Packs" plus 2 in-game helmets and an emblem at a special value. If you own this Map Pass, access map packs thru the Halo 4 in-game store. Do not download from Xbox LIVE Marketplace or you will be charged twice. Halo 4 game, 4GB storage, & Xbox LIVE Gold membership (each sold separately) required to use this content. (Map Pass included with Halo 4 Limited Edition.)



    ** Estimated Retail Price. Actual retailer prices may vary.

    This trailer/video may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar; (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display any ESRB rating information on the video player or the age-gate itself. Failure to implement these requirements may jeopardize your ability to obtain material of this nature from us in the future.


    Spoiler: 











































  2. #122
    Mitglied Avatar von MagixXxX
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    Standard Re: [Sammelthread] Halo 4

    Muss zuegeben, dass Halo 4 der schlechteste MP ist, welchen ich in der Halo-Serie gespielt habe.

    Habe die Kampagne auf Legendär durchgespielt, die war der wahnsinn! Richtig gut! Der Multiplayer ist aber irgendwie beschissen, 343 hat zu viel aus COD kopiert, was in ein Halo nicht reingehört(z.B Instant Spawn). Die Fahrzeuge sind viel zu schwach, Waffen fühlen sich unbalanced an und grundsätzlich habe ich das Gefühl, dass das Spiel im MP keinen Skill brauch. Bei Reach und Halo 3 war genau das Gegenteil der Fall. Bin maßlos enttäuscht, was 343 da abgeliefert hat.

    Ich denke das war´s jetzt wohl, mit dem geliebten Halo...wobei, in den 343 Foren gibt es mehr Hassthreads als sonstige Threads

  3. #123
    ex-Moderator Avatar von Kuppy
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    Standard Re: [Sammelthread] Halo 4

    Meinste sowas?
    Microsoft screws up Halo 4 DLC release, pretends it was intentional
    MS banning users over Halo 4 DLC debacle
    Zitat Zitat von MM Systems Team
    We are not permanently banning players for previewing or purchasing the Crimson Map Pack. We are currently investigating the recent reports of permanent matchmaking bans.

    We will provide further updates tomorrow. Thank you for your patience.
    ... yes, you are indeed permabanning players for issues related to the map packs. thanks.

    Da läuft so einiges schief.. Selbst wenn 343 nicht direkt mit diesen Handlungen verwickelt ist, scheitert es trotzdem an der Kommunikation zu den Usern, welche bei Bungie einfach immer hervorragend war.

  4. #124
    Mitglied Avatar von MagixXxX
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    Standard Re: [Sammelthread] Halo 4

    Zitat Zitat von Kuppy Beitrag anzeigen
    Da läuft so einiges schief.. Selbst wenn 343 nicht direkt mit diesen Handlungen verwickelt ist, scheitert es trotzdem an der Kommunikation zu den Usern, welche bei Bungie einfach immer hervorragend war.
    Genau das ist es.

    Bei Bungie hat es meistens keine Woche gedauert, da waren die Wünsche der Community bereits umgesetzt(deswegen schätze ich Bungie sehr).

    Bei 343 gibt es in den Foren xxx Threads, was geändert werden muss, es ist jedes Mal das gleiche Zeug(Boltshot overpowered, etliche Spielmodi aus den Vorgängern fehlen, Fahrzeuge sind zu schwach etc., mal ganz abgesehen von den ganzen verbesserungen, die ma in Forge vornehmen müsste), aber 343 kriegt es einfach nicht hin. Das beste Beispiel ist der "kostenlose" DLC, für welchen alle anderen bezahlt haben. Ich glaube sogar, dass der Bug weiterhin funktioniert...

  5. #125
    ex-Moderator Avatar von Kuppy
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    Standard Re: [Sammelthread] Halo 4

    343 boss: next gen Halo 5 will be "genuinely amazing", Halo 4 is "best game in the series"
    So let me save you the trouble of trolling my statement: We have a lot to learn. We made a lot of mistakes. We can do better. And we know this, and we will. But I don't want to spend the first moments of the year thinking about the negatives, because frankly, I am incredibly proud of both the team and the game that team created.
    Halo 4 is the best and fastest-selling Halo game in the series. It won critical acclaim. It won awards, from Best Graphics at the VGAs to Game of the Year at the Inside Gaming Awards. We altered the engine. We expanded the universe. We innovated in storytelling, technology, and even marketing.
    It wasn't flawless by any stretch of the imagination, but by most objective criteria, it was a resounding success. So we know we have a lot to do. And we know we have a lot to learn. But we also know that we now have the capacity, the teamwork, the technology and the experience to do much better next time.
    There are a ton of things we wish we could done better: Features that didn't make it into the final game. Glitches that emerged. Missteps made. DLC fiascos. Communication breakdowns.

    But there were things that went astonishingly well - the creation of a genuinely competitive AAA studio chief among them. A collection of talent and souls that can do something genuinely amazing on this and next-generation hardware. The overhaul of an amazing game engine - but one that really needed to be overhauled - and an amassed education on systems, people, code and audience that will stand us in great stead for the future.
    :O
    Ganz schön hart Halo 4 als bestes Spiel der Serie anzusehen. Sich die Aussage zu erlauben, dass sie mit Halo 4 auf Erfolg gestoßen sind wäre wohl schon nicht komplett vertretbar, aber sich noch über Bungie zu stellen..
    Argh, man schaut nach vorne, öahm joar, dass passt ja -.-

  6. #126
    Mitglied Avatar von Alcaeus
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    Standard Re: [Sammelthread] Halo 4

    Hey Leute,
    ich bin erst seit Anfang der Halo 3 Serie dabei und habe mir gestern Halo 4 gekauft.

    Erstes anzocken hat mir der Multiplayer ziemlich gut gefallen, die alte Halo Stimmung ist aufjedenfall da

    Ich bin jedoch etwas verwirrt, in Halo 3 war der Ansporn da die Karten zu studieren und Waffenstandorte auf den Karten strategisch im Team abzugrasen.

    Gibt es sowas überhaupt in Halo 4? Ich finde irgendwie nichts darüber

    Edit:
    Hab das auf einer englischen Seite gefunden.

    Note that Ordnance Drops are not included in these call out maps. In Halo 4 Infinity multiplayer, the initial drops are always located in the same spots but with random weapons. Every drop after the initial drop comes in semi-random locations with random weaponry.
    Quelle: http://www.examiner.com/article/halo...you-for-launch

    Edit2:
    Und das hier noch als Ergänzung.
    http://www.examiner.com/article/halo...r-all-ten-maps
    Geändert von Alcaeus (11. 01. 2013 um 13:39 Uhr) Grund: Antwort gefunden

  7. #127
    ex-Moderator Avatar von Kuppy
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    Standard Re: [Sammelthread] Halo 4

    @Alcaeus: Sehr schön, dass du die Antwort in deinen Beitrag editiert hast


    ---

    This will be the first time in the 10-year history of MLG that Halo will not be there. The Call of Duty community now gets its shot
    Tzz, bravo MS - Virgin

    ..bleibt also nur Twitch

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