Ich hab mir mit einer Platine aus einer USB-Tastatur selber eine H-Schaltung für Rennspiele am PC gebaut. Klappt soweit ganz gut mit diversen Spielen, wo man die einzelnen Gänge im Spielemenü selbst frei belegen kann.
Nur bei Shift 2 Unleashed geht das leider nicht. Man kann übers Menü nur hoch und runter Schalten belegen (Schaltwippen), allerdings gibts im Spieleverzeichnis in /actionmap einige xml-Dateien mit den Belegungen:
Code:
<?xml version="1.0" ?>
<_cVehicleSetData>
<tControllerPreset Name="PC_LogitechG27_SeparatePedals" />
<DeviceList>
<Controller Name="PC_Logitech_G27RacingWheel" />
</DeviceList>
<Flags _AsDefaultWhenSaved="0" Customised="0" DampeningEnabled="0" ForcesEnabled="1" GearSelectButtonHold="1" CombinedPedals="0" SwapShifters="0" CameraInverted="0" CircularSteerDeadzone="0" />
<ControlsList>
<_cControl Name="Accelerate">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="1" InputPhase="eINPUTPHASE_NEGATIVE" />
</_cControl>
<_cControl Name="Brake">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="5" InputPhase="eINPUTPHASE_NEGATIVE" />
</_cControl>
<_cControl Name="Clutch">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="7" InputPhase="eINPUTPHASE_NEGATIVE" />
</_cControl>
<_cControl Name="Steer Left">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="0" InputPhase="eINPUTPHASE_NEGATIVE" />
</_cControl>
<_cControl Name="Steer Right">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="0" InputPhase="eINPUTPHASE_POSITIVE" />
</_cControl>
<_cControl Name="Handbrake">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="6" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Cycle HUD">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_DPAD" InputIndex="2" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="PDA Function Left">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="0" InputType="eINPUTTYPE_DPAD" InputIndex="3" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Vehicle Labels">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="0" InputType="eINPUTTYPE_DPAD" InputIndex="0" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Show Pause Menu">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="22" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Pause">
<BInputId DeviceType="eDEVICE_KEYBOARD" DeviceIndex="0" InputType="eINPUTTYPE_KEY" InputIndex="8217" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Driving View">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_DPAD" InputIndex="1" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Look Behind">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="7" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Boost">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="0" InputType="eINPUTTYPE_STATE" InputIndex="21" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Shift Down">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="5" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Shift Up">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="4" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Look Up">
<BInputId DeviceType="eDEVICE_UNDEFINED" DeviceIndex="0" InputType="eINPUTTYPE_INVALID" InputIndex="0" InputPhase="INVALID PHASE" />
</_cControl>
<_cControl Name="Look Down">
<BInputId DeviceType="eDEVICE_UNDEFINED" DeviceIndex="0" InputType="eINPUTTYPE_INVALID" InputIndex="0" InputPhase="INVALID PHASE" />
</_cControl>
<_cControl Name="Chase Look">
<BInputId DeviceType="eDEVICE_UNDEFINED" DeviceIndex="0" InputType="eINPUTTYPE_INVALID" InputIndex="0" InputPhase="INVALID PHASE" />
</_cControl>
<_cControl Name="Reset Car">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="0" InputType="eINPUTTYPE_STATE" InputIndex="0" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="First Gear">
<BInputId DeviceType="eDEVICE_KEYBOARD" DeviceIndex="0" InputType="eINPUTTYPE_KEY" InputIndex="49" InputPhase="eINPUTPHASE_ANY" />
<_cControl Name="Second Gear">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="9" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Third Gear">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="10" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Fourth Gear">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="11" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Fifth Gear">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="12" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Sixth Gear">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="13" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Reverse Gear">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="14" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Look Left">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="20" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="Look Right">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="19" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="ToggleAid TractionControl">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="1" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="ToggleAid StabilityControl">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="2" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="ToggleAid ABS">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="3" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="ToggleAid AutoSteer">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="15" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="ToggleAid AutoBrake">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="18" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="ToggleAid AutoGears">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="16" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
<_cControl Name="ToggleAid AutoClutch">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_STATE" InputIndex="17" InputPhase="eINPUTPHASE_ANY" />
</_cControl>
</ControlsList>
<InputsList>
<_cInputSetting Deadzone="0.000000" Sensitivity="1.000000" Centre="0.000000" Saturation="1.000000">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="0" InputPhase="eINPUTPHASE_ANY" />
</_cInputSetting>
<_cInputSetting Deadzone="0.050000" Sensitivity="1.000000" Centre="0.000000" Saturation="1.000000">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="6" InputPhase="eINPUTPHASE_ANY" />
</_cInputSetting>
<_cInputSetting Deadzone="0.050000" Sensitivity="1.000000" Centre="1.000000" Saturation="1.000000">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="1" InputPhase="eINPUTPHASE_ANY" />
</_cInputSetting>
<_cInputSetting Deadzone="0.050000" Sensitivity="1.000000" Centre="1.000000" Saturation="1.000000">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="5" InputPhase="eINPUTPHASE_ANY" />
</_cInputSetting>
<_cInputSetting Deadzone="0.050000" Sensitivity="1.000000" Centre="1.000000" Saturation="1.000000">
<BInputId DeviceType="eDEVICE_GAMEPAD" DeviceIndex="4" InputType="eINPUTTYPE_AXIS" InputIndex="7" InputPhase="eINPUTPHASE_ANY" />
</_cInputSetting>
</InputsList>
<_cForceSettings Level="Full" Gain="1.000000">
<Flags ThrottleFxOnSteerAxis="1" BrakeFxOnSteerAxis="1" RumbleForce="0" UseOldSteeringForce="0" DedicatedMixerChannel="0" SteeringForceConstant="1" DynamicSpringForce="0" SteeringSpringModSat="0" />
<EnableMask SteeringForce="1" SteeringFriction="0" SteeringDamper="1" SteeringSpring="1" ThrottleVibe="1" BrakeVibe="1" Jolt="1" RumbleStrip="1" GearChange="1" WheelSpin="0" ThrottleSpring="0" BrakeSpring="0" />
<SoftwareMixMask SteeringForce="1" SteeringFriction="0" SteeringDamper="0" SteeringSpring="0" ThrottleVibe="0" BrakeVibe="0" Jolt="1" RumbleStrip="0" GearChange="1" WheelSpin="1" ThrottleSpring="0" BrakeSpring="0" />
<_cSteering Gain="0.750000" FrequencyMultiplier="0.000000" ZeroMagnitude="0.035000" Slope="0.000000" WaveType="Sine" AverageWeight="0.600000" Exponent="0.990000" InputMax="11500.000000" OutputMax="1.700000" GripWeight="0.800000" GripFactor="0.600000" UpdateThreshold="0.000150" FrictionCoefficient="0.175000" FrictionSaturation="1.000000" DamperCoefficient="0.500000" DamperSaturation="1.000000" />
<_cThrottle FrequencyMultiplier="0.400000" ZeroMagnitude="0.020000" Slope="0.000000" WaveType="Sine" UpdateThreshold="0.020000" />
<_cBrake FrequencyMultiplier="4.000000" ZeroMagnitude="0.100000" Slope="0.020000" WaveType="Sine" UpdateThreshold="0.020000" />
<_cRumbleStrip Magnitude="0.500000" FrequencyMultiplier="0.900000" WaveType="Sine" PullFactor="-0.700000" UpdateThreshold="0.075000" />
<_cJolt Magnitude="2.000000" />
<_cSpring Saturation="0.250000" Coefficient="1.000000" />
<_cGearChange Magnitude="0.300000" Duration="0.200000" FrequencyMultiplier="1.000000" WaveType="SawToothDown" />
<_cWheelSpin MinWheelSpin="0.000000" MinMagnitude="0.000000" MaxWheelSpin="0.000000" MaxMagnitude="0.000000" FrequencyMultiplier="1.000000" WaveType="Sine" />
</_cForceSettings>
<_cControllerSettings SpeedSensitiveSteering="0.000000" DampeningTimeCentreToLock="0.500000" DampeningTimeLockToCentre="0.300000" DampeningTimeOppositeLockToCentre="0.300000" DigitalRampRateSteering="0.200000" DigitalRampRateThrottle="0.500000" DigitalRampRateBrake="0.500000" DigitalRampRateClutch="0.200000" NominalRiseDamping="0.950000" NominalFallDamping="0.750000" MaxSteerVelocity="3.141593" NominalYawAngle="0.785398" TurnDeadzone="0.000000" ThrottleDeadzone="0.050000" BrakeDeadzone="0.050000" ClutchDeadzone="0.050000" TurnSensitivity="0.500000" ThrottleSensitivity="0.500000" BrakeSensitivity="0.500000" ClutchSensitivity="0.500000" WheelLock="1.000000" WheelLockDegrees="360" AlternateWheelLock="1.000000" AlternateWheelLockDegrees="300" AlternateSpeedSensitiveSteering="0.600000" />
</_cVehicleSetData>
Für den ersten Gang hab ich mal zum Testen den einzigen in der Datei vorkommenden Keyboard-Button eingesetzt, nämlich "8217". Funktioniert nicht. Warum?!
Es würde mir stark weiterhelfen, wenn mir jemand sagen könnte was 8217 heisst.
ist das zusammengesetzt aus 82 und 17, also eine Tastenkombination? Ich habe schon einige Tabellen durchforstet. Bei HTML ist 8217 ein einzelnes Gänsefüßchen, aber das ist es in dem Fall auch nicht...
Hat jemand einen Tipp?
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